Hey, welcome to my level-design shop. I am 22 years old living in the Dallas area where I'm working for my bachelors in Computer Science at the University of North Texas.
I am interested in just about everything surrounding computers - programming, web-design, graphic-design, game-design, etc. I'm particularly passionate about level-design. It's an amazing artform that combines architecture, sports, and everyone's childhood joy of building forts and treehouses.
So far I have one shipped title under my belt - Gearbox Software contracted me to work on the multiplayer mode for Brothers In Arms: Earned in Blood. I was responsible for Chateau, Mill, and Forest.
Right now I'm drudging through my fall semester. Between that and my personal life, I'm working on a Half-Life 2 mod called Renegades whenever I can. It requires programming, textures, and level-design from me so it's slow-coming.
If you're getting into mapping, I encourage you to learn about its roots. Here are some links to get you started:
- » Ramshackle
- » The Big House
- » Prominence
- » MPQ
I truly appreciate any feedback I get, so if you have a second, please drop me a line. Thanks!